Untamed Ehizia
Untamed Ehizia is an indie experimental MMORPG where social interaction is elevated to a new level. It is a friendly, cozy world, and every part of the game is played alongside someone else.
The whole game runs on one shared world, with no instancing. Quests are not personalised, every NPC holds the same state for everyone, and if you open a door it stays open for the next player who walks through. We built the game around cooperation instead of conflict, and we kept the kind of friction that gets people talking to each other.
- Shared, non-instanced world. What you do changes the world for everyone else playing in it.
- PvE-first. Cooperation drives the game. PvP is available only in a few tightly defined situations.
- No auto-party, no auctions. You find teammates on advertising boards and in bars and markets, and you agree every trade directly with the other player.
- Secret spells and abilities. Some skills are rare enough that tracking down the player who has one becomes a quest of its own.
- Split progression. Unlocking skills widens what you can do, and raising stats improves what you already have. The two advance separately.
- Unbalanced by design. Every class plays differently and fills a different social role.